Author: Feiers Anu Weibo: https://weibo.com/u/1646966481 The first section is theoretical knowledge, which may be relatively boring, but it plays a very important role in establishing a scientific design thinking. Please also Read on patiently. This article is full of useful information! Introduction to the basic design process Design process is a relatively broad term that applies to the design of all products. There will be subtle differences for different product categories. The large framework and structure are relatively fixed. The design process can be roughly divided into the following steps: 1. Determine the theme (or determine the direction). If it is a propositional design, it is to determine the theme. To put it bluntly, it is what product you are going to make. Of course, there are also some occasional situations, that is, you suddenly have an idea, or you are inspired by something, and you design based on this inspiration or idea. 2. Research (very important) Conduct research based on the identified topic. The purpose of the research is to understand the important ways of the topic, that is, you can understand the characteristics, definitions, etc. of the topic itself, and you can also understand what has been done on the topic so far. Design and research lay the foundation for subsequent work. This also includes research on materials and processes. If it is an accidental design, you need to make a theme board based on the source of inspiration and conduct research based on the content of the theme board. 3. Design After sorting out the information from the survey, the design process begins. There are many different design methods in this process, which are mainly divided into two general directions. One is to follow the design thinking method, which is to carry out continuity based on existing products. Design, such as: imitation design, transplant design, alternative design, standardized design, etc. This type of design thinking method is an upgraded design based on existing products, and it is also the most widely used one. Of course, this kind of design thinking method is an upgrade design based on existing products. If the designer is lazy in the design method, plagiarism will occur. The second is to create a design thinking method, that is, design from scratch. The most representative method is brainstorming. Students who have studied design should know very well what brainstorming is. For students who have not studied it, the blogger will explain it again: Brainstorming was proposed by Oslo in the United States. It is a method to stimulate collective intelligence and propose innovative ideas. way of thinking. In brainstorming, everyone is encouraged to speak freely and provide opinions on a specific problem and its solution, thereby generating as many perspectives as possible, even if some ideas may not be fully adopted. The utility of brainstorming is that group participation can achieve a higher level of creative collaboration than the sum of individuals. Sometimes we are more creative alone than in a group! In fact, you can also brainstorm alone to get more ideas. Brainstorming on your own is free and easy, and independent brainstorming can improve the way you think. For more specific information, you can go to Du Niang to check. The design results obtained through the above design thinking are immature and require further demonstration of its feasibility. This brings us to the next step. 4. Demonstration (or design testing) of the design results during the design processTest or demonstrate the plan, and analyze and verify the feasibility of the design plan from both theoretical and practical aspects. 5. Modification: Remove or improve the unreasonable parts through demonstration. If the demonstration process proves that there is no problem with the design, you can skip this step. 6. Make a model (or proof, make a sample) 7. Test. If there is a problem during the test, repeat steps 4 to 6 until the test passes. 8. Make the finished product. This is the end of a complete design process, some of which are more rigorous. Most designers will add a summary step to summarize the gains and losses of this design and prepare for the next design. For different industries, there will be some subtle adjustments in the entire design process. These adjustments are made based on the characteristics of the industry, but the overall idea is the same. Now back to the design of
leather goods, the blogger’s personal summary of the basics of leather goods design The process is as follows: 1. Determining the product category (product positioning) means which type of leather goods and wallets to design? handbag? Accessories? After determining the broad categories, further fine-graining is needed, including which type of wallet, such as a short wallet. You must be very clear about what you want to do at the beginning of the design, so that the subsequent work can proceed smoothly. Product positioning must be as accurate as possible. Accurate product positioning can achieve accurate research and design. During the design process, it is especially taboo to change things based on your own ideas. Do whatever comes to your mind. Design is a rigorous process, not just random thoughts. 2. Research For leather goods, the research content mainly includes the following aspects: First, research on popular trends and colors. As a part of clothing, leather goods will inevitably involve the issue of fashion trends. Although leather goods are relatively less affected by fashion trends than clothing, it is undeniable that the influence of international first-tier brands on market trends is undeniable. If you only make customized products, the impact will be relatively small, but color trends will also affect your product design. Popular color factors every season will affect the products of leather suppliers, and will also affect the final product. The significance of researching fashion trends here is to grasp the market trend. If your product is just for your own enjoyment or is purely personalized, please ignore this item automatically. Second, research on similar products. What are the current very good and very successful works in the category you want to do, what are its advantages, why it is well received, what materials are used, what is the structural design, and what kind of process is used to complete it? How much it sells for. If there are shortcomings or deficiencies, what are they? These are very important references for your design. After all, it is not what a designer should do behind closed doors. Only by drawing on the strengths of others can we make better designs. But remember one thing, borrowing advantages and strengths does not mean plagiarism. You must have your own ideas and innovations. If you just put the advantages of each company together without any of your own ideas and innovations, you must have your own ideas and innovations.New, but also a very bad behavior. Third, material and process research. What are the main materials used in similar products? What are the characteristics of these materials? Is there any possibility of material innovation or breakthrough? What is the manufacturing process? What are the characteristics of the process, and is there any possibility of process innovation and improvement? Is the combination of materials and technology appropriate? Is there a better combination? Fourth, audience research. Who is the audience for this product? What are these peoples preferences? What is your spending power? What is your education level? Hows the aesthetic? To what extent do you accept new things? This part of the research is difficult for most people, but if you want to build a brand, it must be done. You can seek help from some professional research institutions (for a fee). 3. Design based on the research data. Continuity design can be used, which is to upgrade the design based on existing products. This design method is relatively more difficult. Because as far as current leather products are concerned, a single type of product already has a relatively large number of styles, so this requires designers to have more delicate thinking and at the same time have a deeper understanding of structure and craftsmanship. To put it bluntly, continuity design is product upgrade. A designer who can achieve product upgrade must have a deep understanding of the product. Another kind of innovative design is simpler than the continuous design, but it does not mean that it can be done casually. The premise of innovative design is that the product you design must meet the basic elements of the category. For example, if I want to design a card holder, the basic element I want to meet is that the product must ultimately meet the basic requirements for storing cards. . If you make a very creative card holder, but find that it cannot hold cards or is very inconvenient to use, then it is not a suitable design. The ultimate goal of design is to provide convenience to users. On this basis, it is beautiful and creative. This is why there are always complaints about some designs that seem beautiful but feel very anti-human after use. Excessive creativity is only suitable for art or decoration
ornaments. For practical purposes It is not suitable for sex-oriented products. 4. Pattern making (or called out of bounds) For leather goods design, the pattern making process is actually the process of demonstrating whether the design is reasonable. Various values ??required in the plate making process are based on actual use. For example, the size of the card slot is based on the size of the card plus the looseness. In addition to some numerical references, the rationality and convenience of the structure must also be considered, such as the card insertion method, whether it is easy to take and take, whether it should be thin and light or durable, etc. Which material is used to make it, cowhide or sheepskin? Vegetable tanned leather or chrome tanned leather? How is the hardness and stiffness? Need reinforcement? Finally, the most important point is what kind of process is used to make it, what kind of seam type is used to fix each structure, whether it needs to be thinned, and whether the edges are edge-sealed., edge oil, or folding, hemming, etc. Different process choices have different sizes during plate making. Therefore, plate making and technology are two inseparable links. 5. Proofing (or making samples) To make samples, generally in order to save costs, proofing can be done with alternative materials, such as leather bran paper, or cheap leather, but you must pay attention to the material properties used for proofing. The finished materials are consistent in terms of hardness, thickness, stiffness, ductility, etc. If you are a wealthy person, you can also choose to use finished materials directly. This is the most intuitive method that can reflect whether there are problems with design, plate making and process. During the proofing process, it is necessary to record the process flow of each step. If there are no problems after the sample test, the process flow can be used as the basis and standard for post-production; if there are problems in the test, it needs to be analyzed whether it is caused by improper process production, and based on Modify and adjust specific issues. 6. Is the design of the test leather goods easy to use? Hows the durability? Are there any hidden problems? Will there be any problems in different usage environments? What are the usage precautions that need to be noted? These issues all need to be tested, but currently there are too few people who can conduct product testing. In an era of impetuous pursuit of short-term, fast and fast, fewer and fewer people can calm down and do things. However, at least for now, there are still many seniors in the leather circle who insist on such a rigorous attitude, and I applaud you! 7. Finished product production Once the sample has passed the test, you can start to make the finished product. However, before making the finished product, you need to save the prepared version and the determined process flow. This will improve work efficiency in subsequent production. At the same time, if there is When new ideas or process improvements are made, edge sealing operations are also updated. At this point, the overall process of leather goods design is over, which involves a lot of knowledge points, skills, thinking patterns, attitudes, etc. Design is a very complex and rigorous process, while plagiarism and copycatting are easy and common things. Compared with original design, plagiarism and copycatting may only require 1% of the labor, but they enjoy 99% of the results. This is not difficult to explain why so many people plagiarize and copycat without a bottom line. Why are so many original designers disappointed? It may take them a month or even months to complete their work, but within a few hours, someone else will use their hard work to make money and sell it cheaper than them. The rest Only heartbreak. I hope there are more people in the circle who have a bottom line and a conscience! The main publishing channel for my open classes is Weibo "Fei'ers Anu". You can also follow the WeChat public account "Pi Xiaojiang", which will be updated simultaneously. All friends are welcome to help me forward it on Weibo and WeChat so that more students can see it. Thank you for your support! At the same time, due to my own limited ability and level, it is inevitable that there will be some errors and omissions in the course. If you find it, please point out the problem and I will correct it in time. If there is any controversy about the content, you are welcome to discuss and study it together!
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