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Introduction to how to draw a rooster in simple strokes

Introduction to how to draw a rooster in simple strokes

The growth structure of a rooster

Roosters are birds The main structures of domestic animals include: head, neck, body, wings, tail and leg claws. The head includes several parts including the comb, beak (mouth), eyes, nostrils, ear holes and the fleshy pendant under the head. The neck is a shorter cylindrical shape that can be bent and twisted at will. The body part is an oval shape with no dynamic changes. The wings can be unfolded and folded, allowing it to fly, but its flight distance is shorter than that of wild birds. Longer feathers grow on the tail, mostly in an arc shape. The legs and claws are more varied and can be stretched or curled up. The claws have five toes, three of which are spread out and stretch forward. The rear toes are shorter and stretch toward the back. The shortest toe is located above the lower four toes. Legs have scaly epidermis.

Simple drawing method of rooster

First of all, we must compose the picture Positioning means that you should reasonably consider the size and position of the rooster you want to draw and some background content to be arranged in those positions of the picture. The second step is to use the simple drawing method to express the image of the rooster you want to draw.

The first step is to draw the head and neck of the rooster. Generally speaking, you start from the comb of the rooster and use the bending and folding of the lines. Change the shape to express the head and neck of the rooster. The drawing should be completed in one go without modification. If the shape does not achieve the perfect effect, you can draw it from scratch.

The second step is to draw the body and tail after drawing the head and neck. When drawing, you should pay attention to the body characteristics of the rooster, and make the majestic shape of the rooster Expression. After drawing the body and tail, add the wings and leg claws. The leg claws can be expressed with simple straight lines, don't make them too complicated.

The third step is to add auxiliary scenery. You can add it according to your own hobbies and picture needs, which will not be introduced here.